﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace BDSim
{
    public class SimpleObject
    {
        public string Name;

        public SimpleType Type;

        public string BaseDataPath;

        public override string ToString()
        {
            return Type + ":" + Name;
        }
    }

    public enum SimpleType
    {
        Constellation,

        EnvSegment,
        SpaceEnv,
        ClimeteEnv,
        IonTecEnv,
        AstronomyEnv,
        AstroMotionEnv,

        SubGroundSegment,
        MasterStationList,
        InjectionStationList,
        MonitorStationList,
        AnchoringStationList,
        MasterStation,
        InjectionStation,
        MonitorStation,
        AnchoringStation,

        UserSegment,
        StaticUser,
        Aircraft,
        Car,
        Ship,
        SpaceVehicle,
        Missile,
        CustomUser,
    }
}
